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timeline-hopping in Golarion is delightful
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"It is forbidden by order of the Pharaoh to speak the names of proscribed families."

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"That is for sure a decision and also a choice to have made. Well, in the future I'm from, that did not work out so great for him, though who knows, Osirion did a bunch of collapsing around now anyways, I think, maybe it didn't matter so much. But Osirion un-collapsed a few times, and never did get back...the country Mechitar is in, in my time...or Nex--is Nex legal to say?"

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"Nex is legal to say."

(He likes Nex. Nex answers his mail.)

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At a telepathic nudge - "Preaching the downfall of the pharaoh is also illegal, as his realm will, of course, be eternal." It is incredibly obvious just how much he is mouthing the expected words. "We should go somewhere else and talk."

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"Sounds good! Wow, if this really is Ancient Osirion...I'd rather this have happened when I was higher-circle, of course, but still, better me than someone who isn't a caster at all."

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"What circle are you?"

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Time to go, people, let's not let the wizards wizard all their wizarding and forget the medjay* exist.

(*"Cops.")

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"...Only second. For now." Whining that her father won't let her go adventuring isn't going to improve the situation. Still, it feels embarrassing to admit. 

(What circle are Luzai and Villibor, by now? Have they hit third yet? Probably it hasn't been long enough to have hit fourth. Or. Well. Hadn't been. Time travel is complicated.)

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He nods. 'For now' is acceptable, given that she is young.

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The place they're staying isn't very far away - it's a walled house, middle class (not the sort of thing you'd expect a wizard at his power level to be staying in), with an inner courtyard. There's a few servants, who are not under the Minor Illusion and clearly respect the adventurers very, very much. There's not a lot of art up on the walls, or other signs of personalization; it feels more like somewhere rented than like somewhere that someone lives. It is, however, warded, though clumsily - A lot of spells like Teleport Trap that every pyramid in Geb has are just missing. 

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(This is fortunate, because he feels like he's going to burst while he can't talk. Instead he's excitedly asking everyone else questions under the Telepathic Bond, which Naithrope is not on.)

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...Huh. 

She doesn't, actually, have a scroll of Teleport Trap. But she's seen it, that has to be an advantage in reinventing it. 

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- But as soon as the doors are closed behind them he turns to her. "The future."

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"Right. Which do you want to start with, magic or geopolitics?"

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"Magic." Immediately.

 

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"Excellent. Now, I am only second circle myself, but one, I have seen much higher-circle spells being cast--with Detect Magic on, even--and two," she reaches into the satchel she's carrying and pulls out a scroll of Daywalker, "when I got got, I was out shopping." 

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"I have Arcane Sight," he says, and tosses her a wand overhand. "Silent Image."

And then he can look at the scroll!

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She dumps out the rest of the scrolls from the satchel--not that she won't fess up to the scrolls in her Bag of Holding if he asks, but she's also not going to surrender them immediately. 

She's going to run out of charges on the wand before she runs out of spells she's seen. Also, the defensive ones mostly come applied to pyramids, for some reason. 

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Well, yes. Pyramids are what you build. He's going to be frantically scribbling notes for hours at least. This is the most important thing since Aroden!

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She may notice several other things!

First, that shortly after the wizard fellow looks at the scrolls, all of his party members are going to, with varying degrees of Being Able To Hide It, be very suddenly and visibly shocked.

Second, that servants would like to come in to offer the wizard and possibly-not-adventurer drinks, and that they'd also like to know what she'd like. They have about a dozen options, six of which she's never heard of and none of which are blood.

Third, that there's one decoration conspicuous by its absence - on the wall of the courtyard there's a discolored spot - somewhere an object had been hanging, blocking out the light - that looks remarkably like a stylized sheaf.

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She will take something non-alcoholic from the list of six things she's never heard of. 

"Yeah, uh--I assume you don't actually care about it being illegal to say the name--Geb, the survivor of the proscribed family, who goes on to conquer the area, he's a necromancer, the country is full of undead. My own father is a vampire, hence the," she waves a hand over her own complexion, which is not typical of a person full of red-colored fluids. 

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He'll nod to the 'don't actually care' comment.

"It's the most interesting field," says the very young extremely powerful wizard under an illusion spell in Mechitar. "How do vampires have children with mortals without the mingling of negative and positive energy in the body canceling out and preventing conception? It does with other undead."

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The drink is made with honey and vinegar and cleric water and is actually pretty good.

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Delightful. 

"That is a good question, and I don't actually know the answer--once Father found out it was possible, he was more interested in experimenting with how to get different results out of the process than what made it possible in the first place. There are--were--twenty-nine of us who survived to adulthood, and none of us have ever met a dhampir we weren't related to, even though we grew up within a stone's throw of the Ebon Mausoleum. We heal like undead, though, even though we're ourselves quick--alive, I mean."

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That is visibly fascinating to this man! "So do humanoid-targeting spells work on you or undead-targeting spells? Do you or your siblings have children?"

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